jecca_mehlota: (Just say no.)
Jecca Mehlota ([personal profile] jecca_mehlota) wrote2007-05-19 11:57 pm

Veni, Vidi...

Alas, I cannot remember how to conjugate "to die" right now and am too lazy to go rummage through my old school notes and find it.



Kay, so. Jinx-escort went terribly the first two times today (barely even made it to the second target before he died) and then randomly I succeeded effortlessly on the third attempt. Not complaining!

Now we go steal Eco. And be chased by missiles. And blow up when we hit walls. Huzzah.

... these decoys don't work as well as I'm sure they're supposed to. I keep hitting them! (I died twice typing that sentence, since I can't pause because the game's saving. I, er, didn't total them in.) The majority of my deaths here were me steering into things and not the actual missiles.

Really, the only way I can get the missiles to hit anything is by leading them literally right into it.


We're going to use the sign over the bar as the final target? ... HAHA! TORN, I LOVE YOU!

But now I am defending everything from a fixed camera angle. A really awful angle, at that. And where did my guns go?

Oh, good. When I die during the defense, I don't have to go back to the first attack. I just pick up wherever I died. Hooray!

It's kind of funny to me that the only one I didn't die on was the one with the giant robots. The final one. They are big and mean and scary, but they could not hit me!


This is turning into my Vigilante 8 strategy. No one could ever hit me in that game because I couldn't steer for anything. I never knew where I was, never mind anyone else! That was a fun game. I should play it with my brother when he gets home.

Tess wants me to shoot things again. And... being sickening. I agree with you, Jak! They should take it outside or stop it or something!

Okay, this time I am being shot at. Gah!

That's... probably the first time I've failed the gun course. Multiple times, too! Ugh.

Eeugh! Poor Daxter! An Ottsel does not an ashtray make! Ew...

And, um, why am I the only steering this thing? No, seriously. Why me? This makes no sense whatsoever.

I mean, no, I don't mind, but you guys really just have me do everything and it is kind of pathetic. Oh, here! It is something that needs doing! JAK CAN DO IT! YAY! SAVE US, JAK!

It doesn't matter if it's DEADLY ENEMIES or a stuck lid on a jar. I must rescue them!

It is amusing. (Though, whenever there is a problem, they all run shouting for Torn. Guys, Torn never does anything except squint at people and stuff.)


Though, in their defense, they haven't made me open stuck jars yet.


Hmm. Just headed into the other side of Haven - through the slums, close-ish to where the racing stadium was (maybe it's still there, I don't know.) Things look very nice over here! It's a bit of a surprise after going through the Metal Head-infested areas, and seeing swarms of KG bots, and what's left of the slum-area... I like all the trees and water.

Wait, was this the boardwalk-slums area last game? Woah, this is a step up. Wow!


Oh, hey, so this is where everyone-who-isn't-Torn has been. Apparently there is a Dark Planet Builder coming to... Dark Planet Build us. Kill us, probably.

Keira sounds different. Maybe they changed voice actors. (Oh, yep, appears so. Tara Strong's voicing her - and Seem, I knew Seem sounded familiar - in this game.)


Oh, shut up, Veger. I've no time for fanatics.

You know what? Lead the expedition. It'll probably kill you. Then I'll laugh at you. (Haa, I love how Daxter never gets his name right.)

Yay! Go, Ashelin! Take the crazy man's power away! Though now he'll come back overly hostile. ...oh, well.


... hey, I can stand on Onin's head. Awesome!


WHAT DOES THE SCREEN SAY?

Morgan
There will never be another
I will always love you.
Good dog
Good dog.
............ <
Good Dog
Morgan I miss you
Thirteen years hard time
............ <

Good dog
There will never be another
Good dog
............ <
Morgan I miss you
Morgan I miss you
Morgan I miss you
M o r g a n
M o r g a n
Good dog


(repeats lines randomly)

... That is really sad! Augh!

(Also, erm, I feel bad saying this, but it is also kind of creepy, since the way it repeats those few lines randomly makes it seem more like an old, broken down program or something. Ever seen .hack//SIGN? Kind of like Harold's speech, it its own way.)

The floor says, "Location A Station."

That's the problem with code languages. They so rarely remember proper punctuation.

And I can't read this fast enough to catch everything on the faster scrolling screens (Morgan is still --?).

The door makes really weird noises.


... Right, I was supposed to be headed for the catacombs, wasn't I? No, wait, sewers. Yes. Sewers again.

Man, I don't like sewers.


Yay, switch! But now I am sad! The lightning bolt always meant I got to watch Vin be insane and twitchy, and of course he was killed last game. MAYBE HE IS REALLY ALIVE AND HIDING UNDER A DESK SOMEWHERE.

... ha, and then we walk into the building and Jak and Daxter have basically the exact same conversation. Alas, poor Vin.

.... hahaha, he's not dead!

He's in the computer! XD That's awesome!

So happy! :D


... wait, I'm going into the computer.

Wait, PacMan?

I'm terrible at PacMan. PacOttsel? Whatever.


But, yay! Vin!


Cypher obtained!

So now I go back to the desert.


That is all for tonight!


Death List!

Killed By Gun Course: 3

Sewer Guards: 1
Falling forever: 1

MISSION FAILED:
Escort Jinx: 2
Steal Eco Shipment: 31
Defend Port: 7
-- because of Civilian Death: 2
Steer Blast-Bot: 1
Defend HQ: 1


As Daxter:
Pac-Ottsel: 13


I'm going to assume I'm at least at the halfway point by now. Maybe finishing Wednesday is possible!