jecca_mehlota: (Leap!)
Jecca Mehlota ([personal profile] jecca_mehlota) wrote2007-05-19 12:30 am

Explode!!

Pan's Labyrinth came out on DVD recently and so, as I'm trying to save my money, I went out and bought a copy. Brilliant.

Worth it, though. It's a wonderful movie, if a bit gory and brutal at times.

I realized I only have until Wednesday to beat this game, so I am trying to hurry up. (My brother comes home Wednesday! Yay! But then he will want me to play ... whatever game it is he wants me to play, and I promised him I would, so.) I guess it is a good thing I've never had much in the way of a social life.


So. Back to trying to cross through the tunnel.


... oh, Primus.



I'm going to put the controller down, walk away, and come back in half an hour. Then I am going to beat it on my first - let's not be irrationally optimistic ... third attempt.



... Close enough.



Okay, we finally made it. Daxter was just making bizarre faces on the elevator-thing! I'm not sure if it was at Pecker or if he was just scrambled from all the times we hit the walls.

So, where are we, anyway? Mine-place. Besides that. I meant in relation to the city.


You know, really, I think half the reason I die as much as I do is because I am determined to explore everywhere. That includes jumping into or over things that I'm not sure are safe to jump into or over. I will look at something, determine whether or not it is reachable, and then very often try to get to it regardless of what I've figured.

This doesn't really account for even a quarter of my deaths, but it does add to the total.

(Ha! He drops his gun when he falls forever.)

I dunno. I'm vaguely reminded of the Spider Caves from the first game, but that might just be the odd and rickety-looking machinery everywhere.

I feel kind of bad about beating up the red-orange things to get them into the wheels, even though they bite me. They make pitiful squeaking noises.

... she says, promptly before being sneak-attack-killed by one.


Hey, more armor! Whoo!


Adsuifhdjkm time?! Time until what?! I just failed the mission, whatever the mission was.

Oh. Gotta make sure the train-thing makes it across the tracks. Right.


Only for it to blow up at the end, anyway. Bleh!


Veger! Man, he's got delusions.

Hey! Being full of surprises and being full of Dark Eco are not comparable! ... and he's an Ottsel. Not a ... whatever you just called him. My memory is so fantastic.

Anyway, delusional.


... The robot is neat looking and, it seems, is aware of this. If it focused on directly attacking me instead of striking funky poses while swinging its sabers around or throwing monsters at me, I'd probably die more.

Also, it looks really familiar, but I can't place why. I'm sure it will come to me around four in the morning.


I definitely just read "arc wielder" as "arc welder." That was confusing.


Hrm. Town looks good. Aside from, y'know, the "deserted and overrun with Metal Heads" bit.

YEAH, YEAH YOU BETTER BE SORRY, KICKING ME OUT AND THEN CALLING ME BACK TO SAVE YOU. GRR GRR GRR RAR right then, off we go. Keira didn't say anything. How odd.



ALL RIGHT ZOOMERS!


... you know, I know it's his bar now, and he can do whatever he wants with it, but, man, Daxter, that outside decoration... For what used to be Krew's bar. HipHog? Whatever it was. ... Naughty Ottsel, now, apparently.

Whoo, it's Torn!

I approve of using the Ottsel outside as target practice!

Also, the freaky mirror is gone. I approve of this, as well!


Aww, man! Not Errol! (Didn't they spell it with only one 'r' last game?) I'd really hoped he was gone after he blew up last game. Though, as I said then, I wasn't entirely expecting it. This is less of a surprise than it perhaps should be. Grr. Stupid jerk.


Bleh! Dax, was it really necessary to hop on the missile? There has to have been another way.

SO SOON AFTER THE TUNNEL-THING. GAME, YOU ARE SO CRUEL.

Torn just accused me of being braver than he thought. No, Torn, the operative word is stupid.

Or perhaps insane. Insane would work, too.

At least this high-speed death run has a checkpoint.


Whoo! Much less dying!


Torn is very animated. He keeps looking left and right and up and down and squinting, even though we're the only two people (plus Ottsel) in the room. It's amusing!

Now we blow up Sniper Cannons!

That was easy...

And now... oh, darn it, this is the gun course room, isn't it? I know how to use my gun by now, I swear!

... Tess is now kind of scary. Both for the gun and the Daxter-adoration.

Oh, my God, I am being shot at. That didn't happen last game, did it?!

No, wait. It's my own bullets ricocheting off the walls. Man. Augh. They keep bouncing around and killing the "civilian" targets.


Ahaha! The blue guards do the thing with their guns to try and knock me off when I jump over their heads! Hooray!

As an added bonus, when I run into them on the hoverboard, they do not sound they alarm and I do not get hurt. I like these guards!


Haaa, Torn is still giving us the stupid and ridiculous missions. I love it. I do not love the sewers, but what can you do?

... is this the same sewer system? It looks very different. And for once, I'm just going to take it on faith that the green mist coming out of the vents is going to hurt me, rather than actually test the theory.

Shots ricochet down here, too, but really, at least I can't be hurt by mine. Instead I just try to dodge them and end up throwing myself off the edge of a bottomless pit. I am so smart.

Huh. Jak just fell down funny. Differently, I should say.


So far, the worst things down here are the alligator Metal Heads, which are still kind of pathetic. The ricochet effect is, I'll admit, making killing everything down here a lot easier. I can pop off three shots and take down nine enemies.

...Yeah, so. No monster lurking in the sewers. I am almost disappointed. This means all the people Torn sent (er, assuming he really sent anyone else) were taken out by little drones. NO OF COURSE THEY NEVER KILLED ME ONCE. SHUT UP.


... Wow, Metal Heads sure changed the place around. It's pretty cool looking, though. Hazardous to my health, as well, but then I think I have proven enough times that walking is hazardous to my health in this game, so.

Man, I only had to go, like, completely around the area on the outside before realizing I need to go up the middle to destroy the things.

I do not like be thrown across fields of death by random, gust-spewing flower-things.

Whoops, look like Jak got too much Dark Eco in his system.


I am going to the forest again! Well, again as in "I went there last game," since I've not been there yet this game.

Dark Eco plants. I remember the Dark Eco infested plants from the first game, and I had to run around while full of Green Eco and cure them all or something like that. It was a pain, but also fun.

But "it was a pain, but also fun" is what I say about most everything in these games.

And, hey, yeah, guess I'm doing basically the same thing this time around. I like this forest! Why do the Metal Heads keep messing with it?

Whoo, plant squooshing!

And I get more armor for it! Hooray!


... you would think by now that they'd've learned that asking me to run escort duty is a bad idea. Alas.

I keep dying on the third one... Well, rather, Jinx keeps dying on the third one. Technicalities.

Bleh. Useless.


Death List!


EXPLODE IN TUNNEL: 52

Sewer Fan: 1
Red-Orange thing: 1

Falling forever: 28
Hoverboard Accident: 3

Run over by train-thing: 2

Precursor Robot: 2
Precursor Robot's minions: 2

Red Roller-bots in town: 1
Blast Bots: 1

Sewer-drone: 2

Metal Heads: 2
Metal Head mud: 1


MISSION FAILED:
Escort Jinx: 5

As Daxter:
Missile explode!: 16


I think I pulled a muscle in my neck or something, and I have to go to work tomorrow and sling baking stuff about for twelve (twelve? I must have been looking at the clock and reflecting on the time or something) eight hours. This bodes ill.
rionaleonhart: kingdom hearts: riku, blindfolded and smiling slightly. (we'll be the darkness)

[personal profile] rionaleonhart 2007-05-19 09:29 am (UTC)(link)
Erol was spelt with one 'l' in the last game. I assume this is the same logic that led to the sequel to Jak II being called Jak 3.

I can't tell whether you know this or not, but the ricocheting-shots thing is a feature of a specific form of the yellow gun, rather than something that only happens in certain areas.

...how on Earth did you manage to get run over by the train-thing? Also, that is a very impressive number of tunnel-explosions.

[identity profile] twilit-wanderer.livejournal.com 2007-05-19 02:40 pm (UTC)(link)
I think I like this logic.

... I didn't realize. Wow, that explains a lot. So where did my other yellow gun go? I can't tell them apart, much less keep track! There are too many and I care more about "augh shoot it get it away."

These things just happen. Do not question them.
rionaleonhart: kingdom hearts: sora, riku and kairi having a friendly chat. (and they returned home)

[personal profile] rionaleonhart 2007-05-19 02:54 pm (UTC)(link)
You can switch gun mods by pressing the 'down' button when you have your yellow gun out, 'up' when you have the red gun, et cetera. This is important to know when you have the third yellow gun modification, because if you fire that when you don't mean to it'll waste quite a lot of your ammo.

I love the reflecting gun. This is possibly because I am a rubbish shot.

[identity profile] twilit-wanderer.livejournal.com 2007-05-19 03:18 pm (UTC)(link)
The only one I can consistently find is the one you have to charge up, with the wide area effect explosion. The wave concussor? It'd be great, if only I ever used it.

It does make it easier to hit the target eventually, I'll certainly give it that. Now that I know what's going on...

Man. I am kind of an idiot sometimes.